January 2021 - April 2021
Personal Contributions:
Player Weapon Creation Tool & Mechanics
UI Design + Implementation
Enemy AI Design & Optimization
September 2020 - December 2020
Inventory & Crafting System Design + Implementation
Mobile Game Design
Reactive Reward System
September 2019 - April 2020
Design Team Lead
Weapon Design & Balance
Playtesting & UR
September 2018 - April 2019
Weapon Design
Enemy Design
SFX Creation & Implementation